July 1, 2024

July 1, 2024

Warehouse washout

Warehouse washout

Warehouse washout

Built a modular, physics driven destruction system in Unreal Engine using Blueprint Visual Scripting. Simulated realistic projectile impacts, debris behavior, and optimized shaders for smooth real time rendering.

Built a modular, physics driven destruction system in Unreal Engine using Blueprint Visual Scripting. Simulated realistic projectile impacts, debris behavior, and optimized shaders for smooth real time rendering.

Built a modular, physics driven destruction system in Unreal Engine using Blueprint Visual Scripting. Simulated realistic projectile impacts, debris behavior, and optimized shaders for smooth real time rendering.

Year

2024

projecT Duration

2 Months

OVERVIEW

OVERVIEW

OVERVIEW

  • Programmed a physics driven destruction system in Unreal Engine, leveraging Blueprint Visual Scripting to create modular and reusable game logic.

  • Implemented projectile based destruction mechanics and fine tuning physics interactions to simulate realistic debris dispersion.

  • Imported custom shaders for environment and projectile effects, optimizing material properties for real time rendering without performance drops.

workflow

workflow

workflow

  • Developed reusable and modular Blueprint logic to handle destruction events dynamically.

  • Coded projectile based interactions for displacing assets.

  • Tuned physics materials and collision behaviors to simulate mass, velocity, and force accurately.

  • Ensured smooth performance by managing object pooling and simulation limits.

EXECUTION

EXECUTION

EXECUTION

  • Imported and applied custom shaders for explosion, material fracturing, and impact visuals.

  • Designed destructible meshes and materials that visually reflect gameplay damage.

  • Balanced visual fidelity with performance constraints to maintain high frame rates.

teckstak

teckstak

teckstak

  • Unreal Engine 5

  • Blueprint Visual Scripting

  • Physics Engine & Chaos Destruction System

  • More Works More Works